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Michael Malura
287 GitHub stars 10174 npm downloads 43 Projects

#cpp

Projects

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A prestige system for my AzerothCore server running the mod-playerbots fork. Once you hit the level cap you can talk to the Rebirth NPC (Aevum, Keeper of Rebirt…

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An opt-in Hardcore ruleset for AzerothCore: one death, and it is over. You flag it per character yourself with .hardcore on, there is deliberately no .hardcore…

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An opt-in Self-Found ruleset for AzerothCore. A character that turns this on has to find its own gear: no trading, no auction house, no outgoing mail. You toggl…

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A small economy system for the playerbots on my AzerothCore server, internally called "Dad Mode". Randomly picked bots get a gold bonus on kills, plus a warehou…

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A small, self-contained guild-tax module for the mod-playerbots fork of AzerothCore. When a bot earns gold, a small percentage of it moves into its own guild ba…

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One wallet for AzerothCore with mod-playerbots: the character I play holds all the gold, my bots keep none. Meant for a solo player with his own bot party, wher…

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An AzerothCore module that throws loot rolls out of group play. While active it forces every group (raids optionally too) onto Free-For-All loot: no need/greed…

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An AzerothCore module on a simple principle: the more players in a group or raid, the stronger everyone gets. Every member gets bonuses that scale with the memb…

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One of my older reverse-engineering tools. It generates a proxy DLL that sits between a game and the original DLL, so every call goes through your own DLL first…